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Mysterium / Oleksandr Nevskiy, Oleg Sidorenko.

By: Nevskiy, Oleksandr [creator.].
Contributor(s): Sidorenko, Oleg [creator.] | Collette, Xavier [illustrator.] | Burlakov, Igor [illustrator.] | Libellud (Firm) | Asmodee (Firm).
Material type: ObjectObjectPublisher: Poitiers, France : Libellud, 2016Distributor: Roseville, MN : Asmodee North America, 2016Copyright date: ©2016Description: 1 game (54 psychic cards, 6 intuition tokens, 6 sleeves, 36 clairvoyance tokens, 6 clairvoyance level markers, 1 clairvoyance track, 4 progress boards, 1 board clock, 1 game screen, 84 vision cards, 54 ghost cards, 6 ghost tokens, 6 culprit tokens, 3 crow markers, 1 sand timer) : cardboard and plastic, color ; 28 x 28 x 8 + rulebook (12 pages).Content type: three-dimensional form Media type: unmediated Carrier type: objectSubject(s): Board games | Ghosts -- Games | Psychics -- Games | Psychics | Ghosts | Board gamesGenre/Form: Games.Summary: "In this asymmetric cooperative game, one player adopts the role of the ghost and the others play as psychics. All players share the same goal of shedding light on the strange circumstances surrounding the ghost's death and laying his spirit to rest at last. Unable to speak, the ghost attempts to communicate by sending visions to the gathered psychics, who will be ble to reconstruct the events of the fateful evening by correctly interpreting these ethereal messages. Cooperation and inspired guesswork will facilitate their task of unmasking the culprit." -- box.
Item type Current location Collection Call number Status Date due Barcode Item holds
Board Games Kirkland Campus
Board Games Board Games Available 30579004361694
Total holds: 0

Authors: Oleksandr Nevskiy and Oleg Sidorenko; illustrators, Xavier Collette and Igor Burlakov.

2-7 players.

Duration of play: 42 minutes.

Ages 10 and above.

"In this asymmetric cooperative game, one player adopts the role of the ghost and the others play as psychics. All players share the same goal of shedding light on the strange circumstances surrounding the ghost's death and laying his spirit to rest at last. Unable to speak, the ghost attempts to communicate by sending visions to the gathered psychics, who will be ble to reconstruct the events of the fateful evening by correctly interpreting these ethereal messages. Cooperation and inspired guesswork will facilitate their task of unmasking the culprit." -- box.